Ahoy!

Find the buried treasure.

Two crews are searching the same island for one buried chest. Every dig tells you only hot or cold. Your rival is digging at the same time and learning from their own clues.

You’ll walk around the island, decide where to dig, and spend turns choosing when to use your limited gear. A round takes about 5–9 turns and about 1 minute to play.

This is a prototype — tell me what's boring, doesn't work, etc. There is a feedback form after the 3rd round.

Updated 2 days ago
Published 6 days ago
StatusPrototype
PlatformsHTML5
Authorcurreylabs
GenrePuzzle, Strategy
Tags2D, Board Game, Pirates, Prototype, Short, Top-Down, Turn-based
ContentNo generative AI was used

Download

Download
rival-tides-html5.zip 127 kB

Comments

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(1 edit)

I really like the concept of this game; it's fun! I think the feedback form should come a little later tho, it took me a bit first to see everything the game has. I haven't noticed some things in my first rounds. I also think the tutorial on the right should be made more readable and simple. Overall, really cool, would love to see more!!

(1 edit) (+1)

Maxius thank you so much for your feedback. Your suggestions make sense. I will see what I can do about the instructions on the right - the text is a bit small. And I hear what you're saying about not understanding all the mechanics until you've played a bit more. I think a tutorial is a good idea. And perhaps letting the user pick when to engage with the feedback box (a little icon in the top right of the play area to open it, for example).